JavaScript

Debouncing, Throttling & Other Performance Optimisations

Debouncing Throttling Other Performance Optimisations 683x1024

Introduction

User interfaces feel slow when apps react too often to rapid events like scrolling, resizing, or typing. As applications grow, unnecessary work can quickly degrade performance and battery life. Debouncing and throttling are simple yet powerful techniques that limit how frequently code runs. In this guide, you will learn how debouncing and throttling work, when to use each one, and which additional optimisations help keep JavaScript applications fast and responsive.

Why Performance Optimisation Matters

Performance issues often appear long before code becomes complex. Therefore, proactive optimisation improves user experience and long-term stability.

• Faster UI responses
• Lower CPU and memory usage
• Better battery life on mobile devices
• Fewer dropped frames and jank
• Higher perceived quality

Because performance affects retention, these techniques matter in real projects.

Understanding Event Flooding

Many browser and mobile events fire repeatedly in short bursts.

• Scroll events
• Resize events
• Mouse movement
• Keyboard input
• Window focus changes

Without control, handlers may run hundreds of times per second.

What Is Debouncing?

Debouncing delays execution until an event stops firing for a defined period. As a result, the function runs only once after the activity finishes.

Debouncing Example

function debounce(fn, delay) {
  let timer;
  return (...args) => {
    clearTimeout(timer);
    timer = setTimeout(() => fn(...args), delay);
  };
}

Using Debounce

const handleSearch = debounce((query) => {
  fetchResults(query);
}, 300);

input.addEventListener("input", e => {
  handleSearch(e.target.value);
});

This pattern is ideal for search inputs and autocomplete fields.

When to Use Debouncing

Debouncing works best when you care about the final result, not intermediate steps.

• Search inputs
• Form validation
• Auto-saving drafts
• Window resize logic
• API calls triggered by typing

In these cases, fewer executions improve performance and reduce network usage.

What Is Throttling?

Throttling ensures a function runs at most once during a fixed interval. Therefore, execution happens regularly but not excessively.

Throttling Example

function throttle(fn, limit) {
  let inThrottle;
  return (...args) => {
    if (!inThrottle) {
      fn(...args);
      inThrottle = true;
      setTimeout(() => (inThrottle = false), limit);
    }
  };
}

Using Throttle

const handleScroll = throttle(() => {
  updateHeader();
}, 100);

window.addEventListener("scroll", handleScroll);

This approach keeps updates smooth during continuous events.

When to Use Throttling

Throttling fits scenarios where regular updates are needed.

• Scroll position tracking
• Infinite scrolling
• Mouse movement handlers
• Window resizing with live feedback
• Analytics events

Here, controlled frequency matters more than final state.

Debounce vs Throttle: Quick Comparison

• Debounce waits for inactivity
• Throttle limits execution rate
• Debounce suits final-result logic
• Throttle suits continuous feedback
• Both reduce unnecessary work

Choosing the right one depends on user interaction patterns.

Using requestAnimationFrame for UI Work

For visual updates, requestAnimationFrame aligns work with the browser’s render cycle.

let ticking = false;

window.addEventListener("scroll", () => {
  if (!ticking) {
    requestAnimationFrame(() => {
      updateUI();
      ticking = false;
    });
    ticking = true;
  }
});

This technique prevents layout thrashing and improves smoothness.

Avoiding Layout Thrashing

Repeated reads and writes to the DOM cause expensive reflows.

• Batch DOM reads together
• Batch DOM writes together
• Avoid forced synchronous layouts
• Use CSS transforms when possible

Reducing layout thrashing improves frame rates.

Memoization for Expensive Calculations

Memoization caches results of expensive functions.

function memoize(fn) {
  const cache = {};
  return (key) => {
    if (!cache[key]) {
      cache[key] = fn(key);
    }
    return cache[key];
  };
}

This is useful when the same calculations repeat often.

Optimising Event Listeners

Poorly managed listeners waste resources.

• Remove listeners when not needed
• Avoid anonymous handlers when cleanup is required
• Use passive listeners for scroll events

window.addEventListener("scroll", handleScroll, { passive: true });

Passive listeners improve scrolling performance.

Reducing Work in Hot Paths

Hot paths execute frequently and must stay lightweight.

• Keep logic minimal
• Avoid allocations inside loops
• Move heavy work outside handlers
• Defer non-critical tasks

Optimising hot paths often delivers the biggest gains.

Using Web Workers for Heavy Tasks

For CPU-intensive work, offload processing.

• Parsing large datasets
• Image processing
• Data compression
• Complex calculations

Web Workers prevent blocking the main thread.

Common Performance Mistakes to Avoid

Over-Optimising Too Early

Measure first before adding complexity.

Ignoring Real Devices

Desktop performance hides mobile issues.

Forgetting Cleanup

Unused timers and listeners cause memory leaks.

Avoiding these mistakes keeps code maintainable.

When Performance Optimisation Is Necessary

Optimisation is critical when you see:
• Laggy scrolling
• Delayed input responses
• High CPU usage
• Battery drain
• Dropped animation frames

In these cases, debouncing and throttling provide quick wins.

Conclusion

Debouncing, throttling, and related performance optimisations help JavaScript applications stay responsive under heavy interaction. By limiting unnecessary work, batching UI updates, and managing event handlers carefully, you can deliver smoother experiences without complex rewrites. If you want to deepen your JavaScript fundamentals, read Functional Programming Techniques in JavaScript. You can also explore the MDN performance guides and the requestAnimationFrame documentation. With the right techniques, performance optimisation becomes a practical and repeatable process.

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